Sidequest Story is a charming attempt to tell a wordless RPG fantasy tale with effective use of color (each character is identified with a given hue, which is added to the comic's intitally-monochrome palette upon the character's introduction to the story) and a friendly pastel-sketch look. It was never given its creators' full attention and was abandoned after a paltry 58 episodes, but the first "chapter" happily provides a self-contained tale.
The Ten Steps isn't a great short film, but I appreciated its ability to deliver a halfway-decent stinger at the coda without any cheap gore. (What is it, though, with the female leads of horror short films specifically being so fragile? Louise Paxton lets a stalker just stand around in her house, that chick from that home-invasion flick whose title I forget can't even call the police by herself - she has to wait until her boyfriend gets back from work to do it for her - and while the girl here has a good reason for not wanting to go into the basement, it's still frustrating on some level to have the main narrative drive of the story be convincing a girl to work up the nerve to change a freaking fuse.)
Aisle is a text adventure where you get only one turn, after which the game ends. Interesting concept, but taking that one turn can be an issue:
>buy
(your trolley)
You don't want to buy that.
>fly to Rome
I only understood you as far as wanting to fly.
>fly Rome
I only understood you as far as wanting to fly.
>get on airplane
You can't see any such thing.
The site's Elevator does lead to many other, presumably more interactive online text adventures, though.
I have no idea why I bookmarked Bullet Butlers; I presume I thought it another notably loopy otome game, and while the title certain lives up to that billing, the plot seems to rest rather uncomfortably on some RPG-knockoff hokum about ancient floating cities and cadres of Olde Heroes fighting Wars of Legend that's a big drink of water to set up a meager butler harem story. I mention it here only to note the presence of an "Ocelot City." Raccoon not doing it anymore?
I'm not sure I'd like to play The Bridge - single-room physics-puzzle games tend to come off as a chore for me, and the character design is a bit cartoony for my tastes - but I do like the Escher-inspired pencil-drawing aesthetic of its environments.
Victorian-era illustrations of astronomical phenomena that look like they inspired the War of the Worlds movie.
I've never played a Mass Effect game, but I like the gimmick of this alien race.
.
The Ten Steps isn't a great short film, but I appreciated its ability to deliver a halfway-decent stinger at the coda without any cheap gore. (What is it, though, with the female leads of horror short films specifically being so fragile? Louise Paxton lets a stalker just stand around in her house, that chick from that home-invasion flick whose title I forget can't even call the police by herself - she has to wait until her boyfriend gets back from work to do it for her - and while the girl here has a good reason for not wanting to go into the basement, it's still frustrating on some level to have the main narrative drive of the story be convincing a girl to work up the nerve to change a freaking fuse.)
Aisle is a text adventure where you get only one turn, after which the game ends. Interesting concept, but taking that one turn can be an issue:
>buy
(your trolley)
You don't want to buy that.
>fly to Rome
I only understood you as far as wanting to fly.
>fly Rome
I only understood you as far as wanting to fly.
>get on airplane
You can't see any such thing.
The site's Elevator does lead to many other, presumably more interactive online text adventures, though.
I have no idea why I bookmarked Bullet Butlers; I presume I thought it another notably loopy otome game, and while the title certain lives up to that billing, the plot seems to rest rather uncomfortably on some RPG-knockoff hokum about ancient floating cities and cadres of Olde Heroes fighting Wars of Legend that's a big drink of water to set up a meager butler harem story. I mention it here only to note the presence of an "Ocelot City." Raccoon not doing it anymore?
I'm not sure I'd like to play The Bridge - single-room physics-puzzle games tend to come off as a chore for me, and the character design is a bit cartoony for my tastes - but I do like the Escher-inspired pencil-drawing aesthetic of its environments.
Victorian-era illustrations of astronomical phenomena that look like they inspired the War of the Worlds movie.
I've never played a Mass Effect game, but I like the gimmick of this alien race.
.